Resident Evil Developer Capcom Details RE Engine REX Plan for AI-Assisted Game Development and Testing

Resident Evil Developer Capcom Details RE Engine REX Plan for AI-Assisted Game Development and Testing

Capcom is gradually transforming its RE Engine into an ‘AI-generation game engine’, the company revealed during its Capcom Open Conference RE: 2026 in Japan on 2 October. Programmer Satoshi Ishida said the REX project will help developers build, test and maintain large-scale games alongside artificial intelligence. The announcement does not mean Capcom is replacing artists…

Capcom’s REX Project Targets AI-Assisted Game Development

Capcom’s REX Project Targets AI-Assisted Game Development

Capcom plans to evolve the RE Engine gradually through a multi-stage project called REX, with the long-term goal of making it an AI-generation game engine. The focus described so far is on using AI to speed up and streamline development, not on generating game assets wholesale. At Capcom Open Conference RE: 2026 on October 2,…