How Digital Entertainment Became a Major Part of the Stay-At-Home Economy

How Digital Entertainment Became a Major Part of the Stay-At-Home Economy

(STL.News) The way people spend their free time has changed dramatically. Entertainment no longer requires a trip to the cinema. There’s no need to visit a physical game store or even be confined to the living room television.  Because of the power of streaming and online experiences, digital convenience has driven the rapid and continued…

Forget Camera and AI tricks, this free productivity tool is my favorite part of Google Pixel

Forget Camera and AI tricks, this free productivity tool is my favorite part of Google Pixel

Every year, Google’s Pixel keynote is dominated by flashy AI demos and magic camera tricks that promise to rewrite your photos. But as a normal consumer, I have found that the most transformative part of the Pixel experience isn’t an AI chatbot or a long-range zoom. It’s a boring security feature called Private Space. Hidden…

The Top Marketing Trends and Technologies for 2026: Marketing’s Age of AI Has Arrived, Now Comes the Hard Part

The Top Marketing Trends and Technologies for 2026: Marketing’s Age of AI Has Arrived, Now Comes the Hard Part

Three months into 2026, the verdict is in: Artificial intelligence is no longer a pilot program. It’s become a critical era. Marketing teams that have spent the past few years experimenting with generative AI are now being asked to restructure their workflows, demonstrate real ROI, and defend their strategies based on measurable and meaningful results….

How do ML and AI work in power conversion? part 1

How do ML and AI work in power conversion? part 1

The use of machine learning (ML) and artificial intelligence (AI) in power converters represents the latest development in the field of digital power. They are being used in advanced converter control schemes, performance monitors of electrolytic capacitors to support preventative maintenance, and power management systems to improve efficiency and enhance reliability. Part 2 will look…

Informal sector to become part of Economic Census 2026

Informal sector to become part of Economic Census 2026

PUTRAJAYA: The implementation of the Economic Census 2026 (BE2026) will, for the first time, expand its coverage to include the informal sector, which is increa­singly important in Malaysia’s economic ecosystem, says Statis­tics Department (DOSM). This includes online businesses, small traders, homestays, gig workers and non-profit organisations. DOSM said the move is in line with the…

Strauss Zelnick, CEO of Take-Two, on GTA 6: “Generative AI has zero part in what Rockstar Games is building”

Strauss Zelnick, CEO of Take-Two, on GTA 6: “Generative AI has zero part in what Rockstar Games is building”

Generative artificial intelligence has become a major part of video game development. Studios are experimenting with tools that streamline certain processes, but AI has also sparked a debate about the moral limits of this technology. In an interview with GamesIndustry.biz, Take-Two Interactive CEO Strauss Zelnick discussed the use of artificial intelligence in GTA 6. Although…

Take-Two And Rockstar Are Using Gen AI As Tools, But They Have “Zero Part” In GTA 6

Take-Two And Rockstar Are Using Gen AI As Tools, But They Have “Zero Part” In GTA 6

These appear to be the same lines that other game companies are drawing. Strauss Zelnick has reiterated Take-Two’s and Rockstar’s stance on generative AI. In an interview with GamesIndustry.Biz, Strauss reiterated his stance on gen AI being useful for making digital tools. In his words: …we’re already seeing instances where generative AI tools are driving…

Generative AI Has ‘Zero Part’ In What Rockstar Games Is Building With Grand Theft Auto VI, Says Take-Two Boss

Generative AI Has ‘Zero Part’ In What Rockstar Games Is Building With Grand Theft Auto VI, Says Take-Two Boss

Strauss Zelnick, CEO of Take-Two, has revealed during an interview with GamesIndustry.biz that Rockstar Games is not using generative AI in any way in regards to what it’s building for Grand Theft Auto VI, but outside of that the studio is making extensive use of AI and “always has.” The executive noted that he’s “been…

Take-Two CEO makes it clear that ‘generative AI has zero part’ in GTA 6

Take-Two CEO makes it clear that ‘generative AI has zero part’ in GTA 6

TL;DR: Take-Two CEO Strauss Zelnick confirmed that Grand Theft Auto 6 has not used generative AI in its development at all, emphasizing the game’s handcrafted world design, and that this is what differentiates GTA 6. Procedural generation is not involved, and shouldn’t be, Zelnick said, observing: “That’s what makes great entertainment.” The CEO of Take-Two…