Resident Evil Developer Capcom Details RE Engine REX Plan for AI-Assisted Game Development and Testing

Resident Evil Developer Capcom Details RE Engine REX Plan for AI-Assisted Game Development and Testing

Capcom is gradually transforming its RE Engine into an ‘AI-generation game engine’, the company revealed during its Capcom Open Conference RE: 2026 in Japan on 2 October. Programmer Satoshi Ishida said the REX project will help developers build, test and maintain large-scale games alongside artificial intelligence. The announcement does not mean Capcom is replacing artists…

Capcom won’t use AI-generated assets in games, but will explore AI to speed up development

Capcom won’t use AI-generated assets in games, but will explore AI to speed up development

Capcom draws a firm line on AI-generated assets in their games. Capcom has stepped in to address one of the biggest talking points in gaming right now: generative AI. As players continue to question how much of their favourite titles are shaped by AI, the developer behind Resident Evil, Street Fighter, and Monster Hunter has…

Capcom Says No to Generative AI in Games But Will Still Use AI in Game Development

Capcom Says No to Generative AI in Games But Will Still Use AI in Game Development

Capcom has affirmed its stance on generative AI, with the company saying no to having the technology present in its games. However, it is not an absolute rejection of artificial intelligence as they said that in some aspects of their game development, they will use many new technologies in the future. Capcom Says ‘No’ to…

Capcom Takes Firm Stance on Generative AI, but Not AI in General

Capcom Takes Firm Stance on Generative AI, but Not AI in General

The use of generative AI has been controversial across several industries, but especially in the world of gaming. While some executives are excited about the possibilities that come with the technology, the larger player base and developer circles are far more wary about the practice. Many major companies have been wrestling with what to do,…